Lumina Workbench
Visual shader editor with AI — describe materials, get code
Lumina Workbench – Visual shader editor with AI-generated PBR materials
Summary: Lumina is a visual shader node editor that uses AI to generate physically based rendering (PBR) shader graphs from plain text descriptions. It supports real-time 3D previews and exports shaders to Three.js, Unity, Shadertoy, or raw GLSL formats.
What it does
Lumina combines visual node editing with AI-generated shader graphs using a structured GraphOps protocol. It offers 77 node types and enables exporting shaders directly to popular engines.
Who it's for
It is designed for tech artists and developers needing a hybrid tool between visual editors and raw GLSL coding for faster shader iteration.
Why it matters
Lumina bridges the gap between limited visual editors and complex GLSL coding by providing valid, optimized shader graphs generated from text descriptions.