Drop-in path smoothing for NavMesh & A*
Curvature-bounded path smoothing for Unity agents & XR
#Virtual Reality
#Developer Tools
#Augmented Reality
Drop-in path smoothing for NavMesh & A* – Curvature-bounded smoothing for stable Unity agent motion
Summary: EchoPath Smooth converts raw NavMesh, A*, or custom waypoint paths into smooth, stable motion rails by reducing sharp turns and jitter. It enhances movement quality in dynamic scenes, especially for XR locomotion, cameras, and AI agents.
What it does
It processes raw planner outputs to produce curvature-bounded paths that minimize jerk and spikes, maintaining stable motion across replanning events.
Who it's for
Developers working with Unity agents, XR locomotion, cameras, or AI requiring improved path smoothness and stability.
Why it matters
It addresses robotic, jittery movement by creating comfort-safe, natural-feeling motion from raw navigation data.